Failed to process

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kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

I uploaded a scene and tried to test it out. It kept on failing when trying to process the scene. I deleted some objects from the scene and the file size of my orbx went from 290 to 130 GB and then it processed fine.
The scene loads fine in my 780ti witch has 3 GB of VRAM (this is at 18432x1536 resolution) .
If I remember correctly, the cards used on ORC have 4 GB of VRAM, so I dont know if that is what caused the problem.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
johnteddy
Licensed Customer
Posts: 7
Joined: Mon Apr 28, 2014 4:00 pm

I have the same Problem, with a bigger scene though. The thing is that, the larger your output Format, the bigger the footprint in Graphics Memory... If I render my scene in Cubemap 18432px, its above 5 GB, for HD Output under 3GB. The cloud does split the output into 3172x1536 chunks though, doesn't it?

Please specify possible reasons for the cloud to output "failure" after we uplaod a scene, what can we do? ;) My Orbx Package is 1.2GB...
daniel.torres
OctaneRender Team
Posts: 14
Joined: Wed Jun 17, 2015 6:46 pm

Your problem could be caused by not having a render target in your project. Without a render target the software will not know what to render.
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

I had a render target in the file
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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Badger
Licensed Customer
Posts: 18
Joined: Wed Jun 02, 2010 12:26 pm
Location: Bucharest, Romania

I have the same problem with a pretty big Orbx file. 2.9 GB. Help? :cry:
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

how do you convert max files with all the textures to ORBX Can i just find octante cloud GPUs using network or something
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