I'm having real problems with the displacement on this object.
I know that the UVs need to be mapped properly before the displacement will function without looking like a total mess.
I would be eternally grateful if someone would have a go at doing it for me. I have projected it from a million different angles and tried to unwrap it but nothing I do produces a decent result with my material
I'm not so into modelling on the level Octane demands - when it comes to displacement anyway - but I know some of you guys are!

I have made this mesh using a noise deformer - It requires a specific plugin (noise deformer) to do it. If you think I need a less dense mesh or a change of some kind I can do that and re-upload it.
Thanks in advance for the help!
Cheers!
Luke.