AO and path tracing?

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gabeartist
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I'm not seeing any options for Ambient Occlusion when using path tracing. Is it possible to have both?
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aoktar
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Yes. But you have to use render passes with AO pass.
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gabeartist
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Is there a way to do so and see the results in the live viewer window?
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grimm
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Path Tracing is much better than AO, but if you still want AO, you can add it as a texture on the object.
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aoktar
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gabeartist wrote:Is there a way to do so and see the results in the live viewer window?
of course...
https://vimeo.com/groups/209276/videos/119838883

Don't forget to give some interest to other tutorial videos
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gabeartist
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I also found that using dirt on my diffuse gave a similar effect. Thanks!
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jayroth
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grimm wrote:Path Tracing is much better than AO, but if you still want AO, you can add it as a texture on the object.
How would you go about that, exactly?
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Chris
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Dirt texture ;)
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grimm
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jayroth wrote:
grimm wrote:Path Tracing is much better than AO, but if you still want AO, you can add it as a texture on the object.
How would you go about that, exactly?
Bake the AO as a texture (not yet in Octane, but most 3D apps support this) and then apply it to the object. Or as Chris says, use the Dirt texture. :)
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