Changing all materials type in a scene

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Is there a way to quickly force all the materials to change from Diffuse to Specular?
Every time I import a scene from Maya, all the materials are Diffuse by default, and I have to manually change them to Specular.
When I have few materials is not a big deal, but sometimes I have hundreds of materials, and this becomes really time consuming.

Also, is there a way to "extract" the texture node from the material? By default the texture is embedded into it, but I want it to be a node on itself. Is it possible?
Post Reply

Return to “General Discussion”