Cloner instance object and triangles count

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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GIOLETS
Licensed Customer
Posts: 228
Joined: Mon May 10, 2010 10:24 am

I've noticed that creating an instance clone of an object (like f.e. a tree) I have, only for the first clone, the same number of triangles of the original object.

So if in my scene I have a tree with 1M triangles, when I make the first instance clone I'll have a total count of 2M triangles, from the second clone and succesive ones I'll have no more impact on the total amount of triangles.

Is there a way in order to avoid to double the triangles with the first instance clone?
If not this could be a trouble (not related directly to Octane) having complex external view with a lot of trees, bushes, flowers and so on, since the 19M triangles limit is very easy to reach...


Thanks to all.

Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
uncia
Licensed Customer
Posts: 147
Joined: Thu Jun 03, 2010 9:02 pm
Location: Ukraine, Kyiv

Just like that ;)
Attachments
Instance_example.PNG
Instance_example.zip
(62.35 KiB) Downloaded 119 times
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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yes just use latest versions
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
GIOLETS
Licensed Customer
Posts: 228
Joined: Mon May 10, 2010 10:24 am

Thanks a lot, very clever idea that I didn't know.
You 've saved my day!

Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
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adecemployee
Licensed Customer
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Joined: Thu Feb 02, 2012 9:50 pm

Just wanted to say thank you for this post! I've been struggling with this issue for a long time. Each one of these units in this image occupies about 180mb of VRAM depending on the image size. This little trick works great! It is also worth noting that it works with grouped objects and not just a single mesh. :D :D
Attachments
SimLab-Inst.jpg
Matt Sheppard
Architecural Design & Specifications - A-DEC Inc.

System:
Windows 7 - Octane 1 2.57
HP z800 2xXeo X5690 3.4ghz
NVIDIA Quadro 6000 - NVIDIA TESLA c2075
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