Short Film test - Arnold vs Octane by Alan Jonathan Iriarte
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
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- ALANCGSENIOR
- Posts: 9
- Joined: Wed Apr 15, 2015 2:27 am
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This is a picture of my film . Impossible to perform with a single PC if you do everything short arnold rendering engine .
Processor:AMD FX(tm)-9590 Eight-Core Processor 4.70GHz
Installed memory(RAM): 20.GB DDR3
Video Card : GEFORCE GTX TITAN Z (5760CUDAcores) 12gb DDR5
Sistem type: 64-bit Operatin System
Installed memory(RAM): 20.GB DDR3
Video Card : GEFORCE GTX TITAN Z (5760CUDAcores) 12gb DDR5
Sistem type: 64-bit Operatin System
Cool scene.
There something amuck with this comparison though. An AMD 8-core vs a Titan Z isn't exactly on the same level. Also, the two scenes aren't exactly the same, not sure why. The tree leaves are solid in Octane but appear to have opacity maps in Arnold, which slows the render considerably. Also, do you have a screen grab of the sampling settings in Arnold? How optimized is the scene? Same thing with Octane. Noise-free in 4+ min? Seems almost too good to be true.
I'm all for comparisons, especially when it's a cool render, but something here doesn't add up at face value.
There something amuck with this comparison though. An AMD 8-core vs a Titan Z isn't exactly on the same level. Also, the two scenes aren't exactly the same, not sure why. The tree leaves are solid in Octane but appear to have opacity maps in Arnold, which slows the render considerably. Also, do you have a screen grab of the sampling settings in Arnold? How optimized is the scene? Same thing with Octane. Noise-free in 4+ min? Seems almost too good to be true.
I'm all for comparisons, especially when it's a cool render, but something here doesn't add up at face value.
- Elvissuperstar007
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the sun why not the same?
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Jolbertoquini
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Hi
I really like your scene and I think compare a render engine is for me impossible when is coming in CPU or GPU but is my point the view and I respect yours.(I don't want be rude but some times people are and don't realize),
If for you is definitely a big change in your rig (machine) and I find really nice the Octane scene shame the tree and extra details on the grass is not there look like you use displacement at Octane but hair at Arnold (I don't know ) you could use hair at Octane to.
But Again well done. Once again Octane. Happy for it.
I really like your scene and I think compare a render engine is for me impossible when is coming in CPU or GPU but is my point the view and I respect yours.(I don't want be rude but some times people are and don't realize),
If for you is definitely a big change in your rig (machine) and I find really nice the Octane scene shame the tree and extra details on the grass is not there look like you use displacement at Octane but hair at Arnold (I don't know ) you could use hair at Octane to.

But Again well done. Once again Octane. Happy for it.
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Great scene! But the lighting is different on both (shadows, highlights, reflections etc.) so it's a really bad example for a comparison. The building facades, windows, roof tiles, vegetation and water tanks look way better in the arnold render. Only the mailbox, bike and car tires better in octane one. Why is the vegetation displacement in octane?
You could always upload your scene files to a renderfarm for quicker turnarounds if you don't own one yourself But you should be able to achieve the same quality in octane if you tinker more with the lighting and settings.
You could always upload your scene files to a renderfarm for quicker turnarounds if you don't own one yourself But you should be able to achieve the same quality in octane if you tinker more with the lighting and settings.
- Elvissuperstar007
- Posts: 2506
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I can set up the same way they would not be distinguishable
the sun is necessary to expose the size of 3.0, it blurs the edges of the shadow in Arnold
Material vegetation poorly configured SSS
the sun is necessary to expose the size of 3.0, it blurs the edges of the shadow in Arnold
Material vegetation poorly configured SSS
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
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isn't that the point of doing a comparison like this? you want both images to turn out as close as possible so you can compare time it takes to get the same results?Elvissuperstar007 wrote:I can set up the same way they would not be distinguishable
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
- nicholasbrave
- Posts: 1
- Joined: Thu Apr 02, 2015 4:47 pm
Also the Arnold frame has a lot more geo than the octane frame. I'm seeing more shrubs in the fore ground, flowers in the flower boxes on each house... a ton of birds or something in the right field...
Not a super helpful comparison.
Not a super helpful comparison.