very slow loading scene in render (vertex animation)

Poser (Integrated Plugin developed by Paul Kinnane)

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Andygraph3D
Licensed Customer
Posts: 268
Joined: Wed Mar 20, 2013 7:25 pm

I have a scene with huge polygon and deform vertex animation inside ...
I have optimize render times but .. the load time scene takes twice as long to render, LOL !!

Any solution about it ?
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Make sure you are on at least version 2.22.2.42 of the plugin.

In some situations ticking Refresh Scene Each frame will be quicker to load each frame than Refresh Geometry Each Frame (so try that and time the difference).

You can also try Export Animation and render the sequence in Octane Standalone. My guess it that this will be slower, but it's worth testing, plus you will get vertex motion blur doing it this way.

You can also turn off all Poser subd and use Otane subd instead, since this should be a little quicker to load.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Andygraph3D
Licensed Customer
Posts: 268
Joined: Wed Mar 20, 2013 7:25 pm

make last update octane and plugin ..

Now i have check in animation tab "Refresh Scene Each Frame"

NOT have check Poser subd or Octane subd

BUT anyway is VERY VERY slow the loading scene any frame .. :(
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Load time = the amount of time PoserPython takes to pack all the polygons, vertices, normal and UV's into arrays for Octane to process. There is little I can do from a coding perspective to change this.

How many triangles in the scene? How long is each frame taking to load?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Andygraph3D
Licensed Customer
Posts: 268
Joined: Wed Mar 20, 2013 7:25 pm

I understand the load times .. (3d element sequences charge obj relatively faster) but maybe have the option of selecting scenes geometries that do not change and those that change would be a positive result of loading times, otherwise Octane charge even what you do not need to reload.
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