Hi Does anyone have any solution for 3ds max viewport artifacts. Seems like orthographic view is ok but perspective looks strange Happens a lot on large terrains
Thank you !
3ds max viewport artifacts
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Correct scale?
Far away from origin?
Far away from origin?
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
vieport clipping
enable it in the top left viewport menu
a tiny arrow will appear on the right side...it's a cursor
move it up or down.
regards
enable it in the top left viewport menu
a tiny arrow will appear on the right side...it's a cursor
move it up or down.
regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
also I always try to move rayepsilon a bit up or down, tends to remove artifacts, then scale, or check the world position so it's at 0,0,0
3dmax, zbrush, UE
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