Hair Render

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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dbalzer
Licensed Customer
Posts: 57
Joined: Fri Mar 13, 2015 10:43 pm
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Hi guys,

I am trying to apply a different range of colours from a image texture to my hair object. Set up is as shown in the screenshot:
X-Particles are linked to a trail object, which is used for the hair object.

When I put an image with different colours in the diffuse channel and render it within the Ocaten Live Viewer it shows up exactly as I would like to have it - a random distribution of colours drawn from the image. As soon as I render it in the picture viewer the desired effect is gone.

Working in C4D R16 and Octane v2.22.2 but tried it on previous versions with the same result.

Any help or explanation would be appreciated.
Dan
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Windows 8.1/Cinema4D R16/1x GTX 980Ti + external GPU expander with 2x GTX 980Ti's and 2x GTX 970's
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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help->hair rendering, there is some explanation why it's working different.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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