Lawn Gnomes

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Stahlwolle
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Posts: 68
Joined: Sat May 19, 2012 9:36 am
Location: Cologne, Germany

Hi Folks,

a recent project, i would like to hear your comments, critics very welcome.
Software used: Poser, C4D, Bodypaint Octane, PS
PMC at 7500x6000 // rendertime: (overnight/ woke up and it was done:) // 1 x GF Titan

thx for watching
Attachments
Zwerge_02b.jpg
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sadece
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Location: Bursa, Turkey
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very nice daylight mood. and liked composition a lot. conratz.
http://www.sadece.com.tr
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Stahlwolle
Licensed Customer
Posts: 68
Joined: Sat May 19, 2012 9:36 am
Location: Cologne, Germany

thx sadece, just took a look on your website-link... incredible nice images! just amazing!
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glimpse
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Now, that's so cute piece! Tell us more!

Love it! Mood, atmoshpere - wonderful!
Stahlwolle
Licensed Customer
Posts: 68
Joined: Sat May 19, 2012 9:36 am
Location: Cologne, Germany

Thanx a lot for kind words, tom!

hm - what can i tell more? i had 2 days to create two custom made lawn gnomes which had to be a frenchman who kisses a shy gnome-lady...
so i started with standard poser figures, due to time limitation i could not start complete from scratch with rigging etc...
then i put those posed meshes into cinema4d and did tons of sculpting on them. after that i painted them with bodypaint,
filtered the painting with the alienskin snapart plugin for the real - painting look in photoshop and put them back onto the model.
for the lighting i used a mix of the sun in octane and a image for the reflections, that worked pretty well and the rendering itself
was much less complicated than doing the model. rendering objects in octane is realy fun and i like it a lot :)
i7 3930K 6x3.2GHz | 32GB | ASUS Rampage Extreme iv | Geforce Titan + Geforce 780 ti | 1200W PSU
ChrisVis
Licensed Customer
Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Hey Stahlwolle,

this is a gorgeous Image! I mean...Photo! Very well done.
The only critism, and thats just pixel peeping and maybe normal, but it catched my intention while zooming the picture around:
The corners of the frenchmans arm on the left side of the picture (his right arm) look strangly dark, fading into black.
I asume, this is the final render, without composeting, right?
So maybe there is a too strong falloff in the reflection channel of the overall skin-material? But strangely it happens only on these corners of his arm... like there had been a dark reflection surface nearly there, that doesnt really match with the background.

So does it come from the HDRI, or is the background Image the HDRI you did lit the scene with?
But thats really the last 0.5% of critics for perfect 100% realism... *g*

I`d like to see some tutorial on this kind of texture painting and mesh sculpting... you really got talent and lots of experience, that we could learn a lot from. :o

Cheers,
ChrisVis
C4D R15 - C4DOctane 4.0 | Win7 64 | NVIDIA 417.22 | EVGA GTX 980 Ti SC | EVGA GTX 780 Ti SC |EVGA GTX 780 Ti SC
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martincarlson
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Soooo nice. [emoji108]makes me wanna watch Gnomes. Now!
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter

Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
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whersmy
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Joined: Thu Aug 30, 2012 7:40 am

Top notch

You look at photography, and it shows
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Tugpsx
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Location: Chicago, IL
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Very nice! Thanks for sharing. Like the hand painted textures even the cracking paint in the guys hat. the brush strokes on the girls face. They look more like porcelain than clay but great job.
Win 11 64GB | NVIDIA RTX3060 12GB
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aoktar
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Perfect photo or painting, whatever. Thanks for sharing
Octane For Cinema 4D developer / 3d generalist

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