Hello everybody,
Does anyone knows what the "Use guids on motion blur" does? (check box in the "Motion Blur" tab of the octane object tag)
Thanks,
Use guids on motion blur
Moderators: ChrisHekman, aoktar
i shall write that on help window. But i can explain when we need that. It can be required with particles as source on cloners, etc... see oleg's post: http://render.otoy.com/forum/viewtopic. ... &start=150
Here a sample for similar scenario. Cloner's childs going mad, when new one appeared. Solution is switch on the guids.
But i'm still fixing a problem on this.
Here a sample for similar scenario. Cloner's childs going mad, when new one appeared. Solution is switch on the guids.
But i'm still fixing a problem on this.
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Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw