myOctaneSettings

Sub forum for bug reports

Moderators: ChrisHekman, aoktar

Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
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pak
Licensed Customer
Posts: 59
Joined: Wed Jun 11, 2014 10:00 am

There is a null object called myOctaneSettings which gets exported when I do fbx export. I wouldn't mind however I use cinema4D for multiple purposes, and the game engine I'm using can't recognize these fbx files with multiple objects.

Any quickfix/setting/solution for this?

Thank you.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

make a search for "myOctaneSettings"
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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pak
Licensed Customer
Posts: 59
Joined: Wed Jun 11, 2014 10:00 am

I did already - and found your message mentioning this won't be a problem any more. But it is.
So here is this thread.
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pak
Licensed Customer
Posts: 59
Joined: Wed Jun 11, 2014 10:00 am

Checking for a solution.
caffe3
Licensed Customer
Posts: 63
Joined: Tue Dec 09, 2014 5:30 am

Have you updated to 2.22.1?
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pak
Licensed Customer
Posts: 59
Joined: Wed Jun 11, 2014 10:00 am

I don't have it in my downloads - only 2.16
pctane_downloads.PNG
caffe3
Licensed Customer
Posts: 63
Joined: Tue Dec 09, 2014 5:30 am

pak wrote:I don't have it in my downloads - only 2.16
That section is for stable releases only. To use the latest versions which are in development stage (unstable but has the latest features) you need to go here:
http://render.otoy.com/forum/viewforum.php?f=85

Click on the thread with the latest release number (in this case 2.22.1). And then download the plugin from the first post. You also need a matching Octane Standalone. Which since you want to test the latest development version means you will need the latest development version of Standalone. That's here at the top:
http://render.otoy.com/forum/viewforum.php?f=33

Direct links:
C4D Plugin Windows
http://render.otoy.com/customerdownload ... .1-win.zip

C4D Plugin Mac OS X
http://render.otoy.com/customerdownload ... Macosx.zip

Standalone Windows
http://render.otoy.com/rcdownloads/Octa ... _win64.exe
http://render.otoy.com/rcdownloads/Octa ... _win64.zip

Standalone Mac OS X
http://render.otoy.com/rcdownloads/Octa ... _macos.dmg

-----

Render layer and Lighting passes are the main new features since 2.16, so you should read up on those cause they're very important:
http://render.otoy.com/forum/viewtopic.php?f=51&t=44267
http://render.otoy.com/forum/viewtopic.php?f=51&t=44350

Or better yet watch the free tutorials relating to C4D by inlifethrill:
http://render.otoy.com/forum/viewtopic.php?f=87&t=44922
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pak
Licensed Customer
Posts: 59
Joined: Wed Jun 11, 2014 10:00 am

Thank you :]
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