Diffuse texture on one side of plane?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Norton
Licensed Customer
Posts: 28
Joined: Sat Oct 20, 2012 9:24 pm

I could have sworn I figured out how to do this in 1.x but now nothing I can think of seems to work. Is there a way to set a diffuse texture so that it only applies to front facing polys? I know this exists in standalone, but I need it as part of my max pipeline.
Thanks for any help,
WhaleHunter
Licensed Customer
Posts: 61
Joined: Wed May 14, 2014 8:49 am

If I understand your problem,

Here is a way:

1st example = mix material with polygon side as mix amount
xmplea.jpg
2nd example = set back face material to 100% opacity.
xmpleb.jpg
Norton
Licensed Customer
Posts: 28
Joined: Sat Oct 20, 2012 9:24 pm

+1!

Thanks! :mrgreen: :mrgreen:
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