Material not seen

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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marchermitte
Licensed Customer
Posts: 283
Joined: Sat May 29, 2010 9:25 pm
Location: Geneva
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Hello there!
I'm having a very strange issue with some material not been seen by the material picker and not rendered in one scene, but when I copy the geometry and paste It in a new scene , everything works as It's supposed to.

Here is a video:
http://vid1205.photobucket.com/albums/b ... a3q879.mp4
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
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face_off
Octane Plugin Developer
Posts: 15722
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - I can't be sure from watching the video, but I think you either have that material group as a Selection Set (which is not supported by the plugin), or you have a nested Shader Tree groups with item or polygon tags. Check the Modo Event Log for any errors. And can you post a screenshot of the Texture Layer of the two nested groups for that material pls?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
marchermitte
Licensed Customer
Posts: 283
Joined: Sat May 29, 2010 9:25 pm
Location: Geneva
Contact:

Ok, thank you! I exported the project as a lwo file and re-imported It and all the sub-folders are gone (lots of surfaces, that was quicker), this fixed the problem.
Thank you for your help.
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
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