hi
i think there is some problem with displacement. i had carefully adjusted a certain value, which worked fine, but not in the live viewer. there it showed much more diplacement. the final rendering was ok. now when i am rendering with masks and i changed the button from "send all scene objects" to "resend only updated" i get the same strong displacement i had in the live viewer.
is this a bug or did i miss on a special setting in displacements?
cheers
volkmar
displacement problem
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