Anyone figured out how?
Need to set up some specific views for some architectural renders and it'd be much easier to do in rhino than in octane.
exporting camera
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mATX renderbox: i7 [email protected] | Galaxy GTX480 SLI | Asus Rampage Gene III | 24GB G.Skill RAM | 60GB+120GB Vertex2 | Win7 x64 + 280.26
The plug-in posted in this forum will export the active viewport's camera. It should export camera and target position, as well as camera roll.watanabe wrote:Anyone figured out how?
Need to set up some specific views for some architectural renders and it'd be much easier to do in rhino than in octane.
Link: http://www.refractivesoftware.com/forum ... =41&t=4231
Let me know if you have problems,
Sam
Win 7 64bit | 2x GTX 285 | i7 920 | ASUS P6T Deluxe | 12GB
Hi Sam,
thanks, was having trouble getting my rhino 4.0 install updated to sr8, download link was broken on mcneels site for a while.
Anyways, now that that's straightened out, I got your plugin installed but octane crashes after opening, can see my .obj file (however it has a million diff materials).
To be fair, octane crashes anytime I open an .obj exported from 4.0
Your plugin doesnt work on 64bit 5.0? have much better success with exporting there.
Thanks,
Alexander
thanks, was having trouble getting my rhino 4.0 install updated to sr8, download link was broken on mcneels site for a while.
Anyways, now that that's straightened out, I got your plugin installed but octane crashes after opening, can see my .obj file (however it has a million diff materials).
To be fair, octane crashes anytime I open an .obj exported from 4.0
Your plugin doesnt work on 64bit 5.0? have much better success with exporting there.
Thanks,
Alexander
mATX renderbox: i7 [email protected] | Galaxy GTX480 SLI | Asus Rampage Gene III | 24GB G.Skill RAM | 60GB+120GB Vertex2 | Win7 x64 + 280.26
Fixed my problems by installing rhino v5 32bit. Can't wait till they release 5, having 3 copies of rhino installed is a bummer.
mATX renderbox: i7 [email protected] | Galaxy GTX480 SLI | Asus Rampage Gene III | 24GB G.Skill RAM | 60GB+120GB Vertex2 | Win7 x64 + 280.26
Sorry, I missed this. Yes, it should work on v5 64 bit, is this not what you are seeing?watanabe wrote:Your plugin doesnt work on 64bit 5.0? have much better success with exporting there.
As for the crashing on Rhino v4, can you take a screen grab of your obj export settings? There may be a misapplied setting that we can correct.
Sam
Win 7 64bit | 2x GTX 285 | i7 920 | ASUS P6T Deluxe | 12GB
Hi Sam,
Below are the 2 errors I get. There is no version of RenderOctane installed in the 64bit version.
Also the 32bit v4 error is not really an issue, most of what I do is in 64bit as I run out of RAM in 32
Below are the 2 errors I get. There is no version of RenderOctane installed in the 64bit version.
Also the 32bit v4 error is not really an issue, most of what I do is in 64bit as I run out of RAM in 32
mATX renderbox: i7 [email protected] | Galaxy GTX480 SLI | Asus Rampage Gene III | 24GB G.Skill RAM | 60GB+120GB Vertex2 | Win7 x64 + 280.26
OK, thanks, checking on these. What version of Octane are you running? Do you still see the crash exporting from V4 using Octane pre-Beta 2.3 v5?watanabe wrote:Hi Sam,
Below are the 2 errors I get. There is no version of RenderOctane installed in the 64bit version.
Also the 32bit v4 error is not really an issue, most of what I do is in 64bit as I run out of RAM in 32
Sam
Win 7 64bit | 2x GTX 285 | i7 920 | ASUS P6T Deluxe | 12GB