Morning sun panorama
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Man, That's so Beautiful!!!
Mind sharing fog material? (.orbx,
to help cutting tweaking time? =)
added: looking at this image I try to understand:
do You have two scattering materials/boxes?
(one for low fog, other for haze?)
Mind sharing fog material? (.orbx,
to help cutting tweaking time? =)
added: looking at this image I try to understand:
do You have two scattering materials/boxes?
(one for low fog, other for haze?)
Last edited by glimpse on Wed Mar 11, 2015 5:49 am, edited 2 times in total.
Amazing...
cheers

cheers
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
Beautiful!
I am joining the question posed by Glimpse - could you please show us (or tell more about) geometry for the fog?
I am joining the question posed by Glimpse - could you please show us (or tell more about) geometry for the fog?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- StyleMarshal
- Posts: 34
- Joined: Sun May 06, 2012 2:10 pm
WoW ... thats a "Mood" I also want to know : how u did the fog ? 

- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Great mood. But it looks like you have a secondary light source from the left? It seems to betray the view a little. Unless that's all sss? Perhaps a phone is not the best device for judging detail images? Though there seem to be some rebel shadows, suggesting the second light source. Please enlighten us on your illumination.
Seeker
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
I'm wondering if he is possibly toying with us... and working with full volumetrics/fog in his dev build... and er.. trying to show how freakin' wicked volumetrics/fog is going to be, without explicitly saying so. I would not be the least bit surprised if this ends up being the case.
Seeker, it is a 360°. You are seeing the continuation of the right side on left.
Seeker, it is a 360°. You are seeing the continuation of the right side on left.

Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
whoaaaa!!! a Tutorial is definitely in order Karba... what lens did you use for the camera?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com