NinjaColors, or tools4d colorizer support

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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xcaseyx
Licensed Customer
Posts: 115
Joined: Wed Feb 18, 2015 9:04 pm

https://cinemaplugins.com/c4d-plugins/kendo-shaders/

so I use these all the time, they are procedural shaders that just open up a lot of doors in the texturing world. Is there anyway that Octane could support them? Im not sure why it doesn't already, they don't seem inherently different than say, noise.

Ill happily by a license for you to test with too :D
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Hi, a gpu renderer cannot run a cpu code. That's the why. Only we can support by a rasterization on some kind of shaders in C4D. Like, render to texture and apply as a image texture. I hope that's clear a little bit.
Octane For Cinema 4D developer / 3d generalist

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xcaseyx
Licensed Customer
Posts: 115
Joined: Wed Feb 18, 2015 9:04 pm

I see, ok, I guess Ill have to create tillable rasters.
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aoktar
Octane Plugin Developer
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xcaseyx wrote:I see, ok, I guess Ill have to create tillable rasters.
can you check interactive help window? There is some pictures for gradient + random texture. It allows to randomise the color or textures.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
xcaseyx
Licensed Customer
Posts: 115
Joined: Wed Feb 18, 2015 9:04 pm

oh there is is some awesome help in there, thanks!
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