A Pre-Fab House

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gmaisg
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Hi everybody. I am posting a render of a pre-fabricated home (PINC HOUSE) that I am still working on. I will put more details like furniture and some plants and trees, if my computer afford. Well it is here for suggestions and criticts. I am trying to get the gasp of Octane, so be gentle ;)

I will be posting soon other renders. Thank you all.

best regards.

Ton
Attachments
modeled with reference to PINC HOUSE
modeled with reference to PINC HOUSE
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
Odeas
Posts: 49
Joined: Fri Apr 23, 2010 2:28 pm
Location: Manchester, UK

I think it looks really nice so far.

The background stands out to me and doesn't blend very well with the image but t may help if you decide to add tree's so its less visible but i think its mostly due to the way the background looks so over exposed and yet the foreground is not.

I quite like the grass but I'd think small things such as stones/rock and flowers etc. would help.

Its mostly the background i think thats taking away from the image from me but I really like the model/textures and grass you have so far.
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gmaisg
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Hi Odeas, thanks for the sugestions. Yes, the bakground is strange, mainly because it is a HDRI that I liked the color and used as light source but the proportions are wrong, I have to admit. Yes I will put some 3D trees in the background that i think will cover a little, and some more details in front and inside the house. The over exposed look was on purpose. I changed the camera based on a video that I saw in the video gallery at the main website of Octane, and I liked it. It was a mech bug in the woods. Well, again thank you for your sugestions, and I will post the progress soon. By the way, the house was modeled in Silo 2.2.

Cheers :D
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
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demo38
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It's coming along nicely. If I could make a few suggestions as you're working on it? When looking at the scale of the http://www.pinchouse.com/ building, it's actually a lot larger than what it appears in the model you're building. It's just a proportional thing. The lighting details over the doors / shutters on the front porch, the corner edge trim details, the way the windows remain recessed all the way to the deck, the width of the siding elements, the direction of the wood grain on structural elements - those are all things that will help bring the model to a scale that "feels" right.

Of course, you could be taking creative liberties with the design, and that's a whole different story, but some of the building elements stand out as a little out of the norm - like the gray baseplate that sits under the house as a whole - as opposed the the building being built, then the deck added onto it, it instead is reading as a deck, that the house is build on top of. Just structural / building feedback mostly.

All in all, a nice project. I hadn't seen the Pinc House before. Really sharp. I can see why you chose it :)
Win 7 Ult x64 | GTX470 + GTX460 | i7 Quad 3.07GHz | 12GB
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gmaisg
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Joined: Fri Jul 16, 2010 9:21 pm
Location: Brazil
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Hi demo38. Thanks for the observations. I will look at it. I chosen Pinc House because searching on the internet for pre-fab houses I came across its website. I did not purchased a scaled plan to modeled this house. What I did was, downloaded a PDF about this model, and with the drawings in the pdf I guessed, like "eye balling", the proportions. And I agree to the floor of the house, it is strange. It is very good to hear some critics, because some times we are so involved on the project and we miss this kind of details. Well, lets keep walking.... :D

Cheers
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
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gmaisg
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Oh I forgot to say, I changed some aspects to this project, I did not followed it intirely, and there is a 2 floor house and 1 floor house. In this model I followed the one floor only house. I've chosen this model because I like working with wood, and the aplication of it in architeture. Just a personal taste.

Cheers... :D
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
DayVids
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need to change the DOF, the trees are fuzzy but the grass right next to it is not, and it makes it look like something is off.

Great render
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
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gmaisg
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Posts: 32
Joined: Fri Jul 16, 2010 9:21 pm
Location: Brazil
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Hi all, thanks everybody. Its been very usefull the sugestions. Well, I have done some update...so critics are welcome.

Cheers :)
Attachments
PINC-House-03b.png
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
Odeas
Posts: 49
Joined: Fri Apr 23, 2010 2:28 pm
Location: Manchester, UK

Nice! I think it looks much better!

Some corners (mostly the main wooden corner of building) look like they could use a bit of bevel and grass looks a little flatter from this angle.

Also in the reflection you can also see that the grass stops shortly around the house.
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gmaisg
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Hi Odeas, thanks again for your coments, they are very helpfull...ok, I'll be working on that. The background is a image of a lake, so it's like a house by the lake. I will post the image. Again, thanks.

Cheers :D
gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
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