Hello,
Is right clicking and clicking on reload texture maps working for anyone?
I see them updated in the POSER window. But the octane render/ window never seems
to get the message.
thanks
Reload Texture maps
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Never had any problems with that function.
Could you maybe ellaborate on what you're trying to reload texture maps from, exactly?
Figure or prop? LiveDB materials used?
Any information might help
Could you maybe ellaborate on what you're trying to reload texture maps from, exactly?
Figure or prop? LiveDB materials used?
Any information might help

W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
The Reload Texturemaps function just reloads the jpg/png files from disk into your graphics card. You would only ever use this if you had photoshopped/gimped a texture map and want to reload it. Clicking Refresh does the same thing.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
thanks for replies
ok. Im a little rusty from being away from Octane for a bit.
You would only ever use this if you had photoshopped/gimped a texture map and want to reload it.
Yes, thats what I was trying to do. I see the poser window update - but not octane.
However, I'm guessing its the old texture limit problem? UGH! { however, didn't it use to
alert you ? I'm using V2 }
I didn't occur to me, partly because out of 2000 mg , i was only using 288 mg for the scene.
If so- is there any software solution in sight?
Clicking Refresh does the same thing.
Not sure where refresh is located.
thanks!
ok. Im a little rusty from being away from Octane for a bit.
You would only ever use this if you had photoshopped/gimped a texture map and want to reload it.
Yes, thats what I was trying to do. I see the poser window update - but not octane.
However, I'm guessing its the old texture limit problem? UGH! { however, didn't it use to
alert you ? I'm using V2 }
I didn't occur to me, partly because out of 2000 mg , i was only using 288 mg for the scene.
If so- is there any software solution in sight?
Clicking Refresh does the same thing.
Not sure where refresh is located.
thanks!
Unsure what an "mg" is, but it doesn't sound like you are hitting any VRAM limits. I just checked, and the Reload Texturemaps function does not appear to be working. I will fix it in the next release.However, I'm guessing its the old texture limit problem? UGH! { however, didn't it use to
alert you ? I'm using V2 }
I didn't occur to me, partly because out of 2000 mg , i was only using 288 mg for the scene.
If so- is there any software solution in sight?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
a bypass is to do a reload in poser, then a reload in the plugin
That seems to get the updated texture in octane
That seems to get the updated texture in octane
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029