room project
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Looks good but the camera angle is a bit odd, as if the photographer had to climb upon a closet to take the image from that height.
The curtains look like plastic, maybe try using the transmission channel on a diffuse material to make them diffuse transmitters, it will give a more cloth like appearance...
Some small scaling issues you could fix, the furniture seems quite large for the height / size of the room...
Radiance
The curtains look like plastic, maybe try using the transmission channel on a diffuse material to make them diffuse transmitters, it will give a more cloth like appearance...
Some small scaling issues you could fix, the furniture seems quite large for the height / size of the room...
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
You have a very good outcome of a room. Despite of the fact that you want to make your room simple, you cannot hide the thing that your room lacks of furniture because of the wide space left. You have a very cozy place but just add a little more furniture.