Hi!
I have textured a model with a mixmaterial and a dirtmap.
After some tweaking I have distributed the rust just the way I want it over the model.
Now the problem is, if I start to animate the model, the dirtmap will also move since it's AO basically.
How can I bake the rust?
Someone kind that could give me a step by step instruction?
Bake a dirt falloff texture
Moderators: ChrisHekman, aoktar
you can't bake anything atm. Best is to detect why is moving. Or use default renderer to generate a bakeable things.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw