


Moderators: ChrisHekman, aoktar
The horizontal line, here:aoktar wrote:where is the horizon line?
Nono it' s a map in the roughness channel, it' s tileable and it's big (with smaller maps it' s the same, same horizontal line cut)aoktar wrote:it's not specific to octane. What's the type of textures in bump map?
it' s very bigaoktar wrote:checked your map, i think it's not tileable.
it's not a matter how big. I had to check same scenario, there is no problem about mappings. Try same in default render to be sure.sirkaoselite wrote:it' s very bigaoktar wrote:checked your map, i think it's not tileable.