I have a scene with a bunch of normal maps that I need to be much more visible than it is at a value of 1. Is there a way to put the power of the texture higher than 1 or do I have to adjust it outside of Octane to push it further?
If that's not possible, it would be a really helpful feature to add.
Can you use "Power" values higher than 1?
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- itsallgoode9

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- itsallgoode9

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using maya plugin.
- itsallgoode9

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thanks Fooze but that doesn't seem to work for me. it still caps out at 1, even if i try to manually type it in. I'm not on 2.15 though, is that something that was changed on 2.15? I haven't upgraded because i'm in the middle of a project and worried about the exposure value adjustment affecting things.
- itsallgoode9

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looks like it was a version issue. I upgraded to 2.15 and it seems to work.. hopefully everything else matches up! gah! 
