PERPECTIVE CAMERA IS BLACK

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Post Reply
User avatar
Jer_Bear
Licensed Customer
Posts: 10
Joined: Mon Dec 30, 2013 7:36 pm

Hi I was just wondering why whenever I would try to render anything through the perspective camera the render would black out but if it was done using a panoramic lense than it works fine. It's just annoying having to readjust the FOV's everytime to get a normal looking scene.

Thanks again for your help,

Jeremy
womble
Licensed Customer
Posts: 33
Joined: Mon May 24, 2010 3:05 pm

Make sure camera distance is not set to zero
SW: Octane 1.54 | Win 10 64bit | Blender 2.78 HW: GTX 580 1.5GB | GTX 780Ti | i5 2500K (OC @ 4100mhz) | 8GB RAM | Asus P8Z68-V LX Drivers: 306.97
User avatar
Jer_Bear
Licensed Customer
Posts: 10
Joined: Mon Dec 30, 2013 7:36 pm

8-)
User avatar
MarcJames
Licensed Customer
Posts: 18
Joined: Tue Feb 18, 2014 12:07 pm

Do you mean clipping distance? I have the same problem and the clipping distance is fine.

EDITED: "Distance" under "Autofocus" should not be 0, for anyone else that has this problem.
Post Reply

Return to “Blender”