I am a user and a friend of the developer of a frame buffer plugin for 3dsmax called VFB+.
Certain feature does not work when used together with Octane Render. I use VFB+ mostly for its perfect firefly and noise reduction features when I render with Octane, the result is perfect, but it does not work in a sequence because of the descriped problems below.
VFB+ can optionally save an output of the last rendered frame, applying color correction, etc.
It does so in reaction to 3dsmax's post-frame notification, which Octane Render does not seem to broadcast.
On a technical level, all whats missing is for Octane to call this after each frame renders:
BroadcastNotification(NOTIFY_POST_RENDERFRAME, rContext);
where rContext is a pointer to the RenderGlobalContext object according to the docs, though it's of no importance to my needs.
Do you think this is something you could add to Octane Render?
Here is a comparison of ocatne with and without VFB+.


It would be very nice if anyone of the octaneteam could help, even if its not your software. Also it will help many users of octane to get rid of noise...
Thanks
