GI Clamp?

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Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

hi

I have searched the manual and read some posts in the forum, but I have not found any information Regarding GI Clamp, that I understand.

Can someone please explain me (in a very basic language) what GI clamp does and how to use it?

Thanks :-)
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Hi

Simply put, GI clamp will compress the contribution of indirect light in a scene. This way you can use it to clear any or all fireflies in a scene and get faster renders. Usually a setting of 1 will be best, it will keep the overall illumination but you will not have have caustics in your scenes,but just play with it. If you want to have some caustics you could set higher values and will be able to keep control of the contribution from them, thereby keeping noise reduced. Try with settings between 5 - 10. A value of 0 on GI clamp will just result in direct light only and no bouncing of light in a scene.

Hope this helps.
Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

Hi

Thanks for the explanation, it gives good meaning

Thanks
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
pjWermuth
Licensed Customer
Posts: 11
Joined: Mon Jun 08, 2015 12:37 am
Location: San Diego, CA & Las Vegas, NV

Thanks for the info, I could not figure out why my scenes were so over exposed with PMC or PT.

The default GIclamp was set to 1,000,000 for some reason.
Intel I7 2600K / Windows 7 / 16gb ram /GTX Titan X Superclocked
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