OctaneRender™ for Blender 2.15 - 7.0 Linux [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

The Linux version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Switched to 2.15 engine.
  • Octane render passes are implemented.
  • New "Highlight compression" pin in camera imager node.
  • New "Path term. power", "Coherent ratio", "Static noise", "Max speed" pins in kernel nodes.
  • New "Roughness" pin in Diffuse material node.
  • New "Turbulence", "Invert" and "Gamma" pins in Turbulence texture node.
  • New "Hue", "Saturation" and "Contrast" pins in Color Correct texture node.
  • New "Cast illumination" and "Surface brightness" pins in emission nodes.
  • New "Polygon Side" texture.
  • "Distribution" pin of emission nodes is now "Emission pattern"
  • The emission sampling rate can now be set to "0".
  • Removed obsolete "Brightness scale" and "Black level" pins from Color Correct texture node.
  • Removed obsolete "RRprob" pin from kernel nodes.
  • Removed obsolete "Fstop" and "ISO" pins from the camera imager node.
  • Exposure of the camera imager now is scaled differently, so be prepared to that when opening the old scenes in this version.
  • Minor fixes...

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:

Code: Select all

# OctaneServer &

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Blender Octane Edition - v7.0 Linux (102MB autoinstaller file)
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kaiwas
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thanks you!!! Work has become faster
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grimm
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Location: Spokane, Washington, USA

Awesome, thanks Jim! :shock: :) :D

Any chance for a git merge? :D

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
mac3d
Licensed Customer
Posts: 105
Joined: Sun Jan 15, 2012 10:35 pm

Hello Jim,i have the problem with OctaneServer :roll:

OctaneServer v. 7.0

Octane: Starting Octane engine...
./OctaneServer: symbol lookup error: ./OctaneServer: undefined symbol: _ZN6Octane20apiMode_Shared_startEPKcbPS1_

Thank you for everything you are doing ;)
My Computer:i7 2,6ghz ram 8gb schede video nvidia 9600tso 512mb gtx560ti 1gb mainboard asus p6t se sistema operativo:Ubuntu 14.10 64 bit
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

mac3d
How did you install the plugin? Using auto-installer or manually?
It looks like you don't have the liboctane.so in your /usr/lib folder.
mac3d
Licensed Customer
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Joined: Sun Jan 15, 2012 10:35 pm

Manually,yes i have the liboctane.so in my /usr/lib folder
My Computer:i7 2,6ghz ram 8gb schede video nvidia 9600tso 512mb gtx560ti 1gb mainboard asus p6t se sistema operativo:Ubuntu 14.10 64 bit
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JimStar
OctaneRender Team
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Location: Auckland, New Zealand

mac3d wrote:Manually,yes i have the liboctane.so in my /usr/lib folder
Then it may be the old one... From previous version...
mac3d
Licensed Customer
Posts: 105
Joined: Sun Jan 15, 2012 10:35 pm

Resolved, I copied octane.dat and liboctane.so in the /lib

thanks again :D :D
My Computer:i7 2,6ghz ram 8gb schede video nvidia 9600tso 512mb gtx560ti 1gb mainboard asus p6t se sistema operativo:Ubuntu 14.10 64 bit
mib2berlin
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Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Hi, thanks for the update (Git too!).
I have a strange error, when I render a file, old or new setup, no objects are rendered only background.
If I switch "Autofocus" off and select one object it render all objects.
If I switch "Autofocus" on again it still work.

I am using auto-installer.

Cheers, mib
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JimStar
OctaneRender Team
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mib2berlin
Could you please send me the scene where it is reproduceable?..
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