I mainly animation using the Object Dissolve.
Part of the surrounding objects before me to solve a problem that was too big questions raised by adjusting the Ray Epsilon was the advice.
During the test, the problem was definitely Adjusting the Ray Epsilon.
But even with the Object Dissolve value of 100% are looking for a solution to a problem comes when rendered.
My way of working may be a problem, but Ray Epsilon problems Dissolve the Object is rendered by adjusting the value that is there any way to solve this?