Circles in plane faces

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Pierre
Licensed Customer
Posts: 37
Joined: Thu Oct 28, 2010 10:12 am
Location: Lyon France
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Hello

I'm trying to explane my problem in English (I'm a French user)
I'm trying Octane today, i'm usally used VRay + Sketchup.
When i'm testing the Demo scenes, no problem, but when i exporting scene from Sketchup in obj, the plane faces looks like circles !
What does it means ?

Thanks
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Sketchup/ArtchiCad
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http://www.pierreganlut.fr/
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ttaberna
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Location: BCN

Hi
That happens due to a bad scale of your object or 0,0,0 point being so far from your model.
In the octane settings ensure that you choose the units your model is in your main app.
Hope this helps!
Cheers
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Pierre
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Posts: 37
Joined: Thu Oct 28, 2010 10:12 am
Location: Lyon France
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Yes, it was the scale, thank you very much !
Sketchup/ArtchiCad
i7-3770, 16,0GB RAM, GTX690

http://www.pierreganlut.fr/
Pierre
Licensed Customer
Posts: 37
Joined: Thu Oct 28, 2010 10:12 am
Location: Lyon France
Contact:

Here's an another test, from Sketchup too.
I becarefull the scale, why triangles appears ?

I "enable" smooth to materials

Thanks
Attachments
Capture.PNG
Sketchup/ArtchiCad
i7-3770, 16,0GB RAM, GTX690

http://www.pierreganlut.fr/
Andrew Mitchell
Licensed Customer
Posts: 42
Joined: Sat May 29, 2010 4:16 pm

Pierre wrote:Hello

I'm trying to explane my problem in English (I'm a French user)
I'm trying Octane today, i'm usally used VRay + Sketchup.
When i'm testing the Demo scenes, no problem, but when i exporting scene from Sketchup in obj, the plane faces looks like circles !
What does it means ?

Thanks

Check your texture scale (tiling settings) units, it almost appears as if they are set to a very high number.
Simuviz
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steveps3
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I'd hazard a guess that you have a duplicate of the model directly over the first.
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PhilBo
OctaneRender Team
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Joined: Wed Oct 21, 2009 2:36 pm
Location: Warren, Michigan USA

Can you post the file I can take a look to see what's going on.

I see that you are a licensed customer. Are you using the Sketchup to Octane Script?
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PhilBo
OctaneRender Team
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Joined: Wed Oct 21, 2009 2:36 pm
Location: Warren, Michigan USA

I've seen this in a Sketchup model that I downloaded a while back. The solution was to load the model in Blender and remove the duplicate vertices. This further made the appearance worse. I then made sure the mesh was then assigned the correct material as each face was randomly the correct color and an additional one. Once I did this, it was much better.
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Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
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