country working with normal map

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Elvissuperstar007
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He works as an inversion, the same thing with bumps .... I put the normal map, where there are elements of the extrusion, but the object is dented ... This is not right! click inversion ... not working properly
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Elvissuperstar007
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normal map and bump should work correctly!
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Elvissuperstar007
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this is funny
Attachments
AS2_bubble_plastic.jpg
Снимок.JPG
inversion
inversion
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Elvissuperstar007
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with bumps, too, the trouble! why it is inverted by default!?
Attachments
Simple_Metal_Mtl_CheckerPlate_pattern.jpg
Снимок3.JPG
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Elvissuperstar007
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Please fix in version 1.23-6 !

I also wanted to see, work together and bump and normal maps
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Elvissuperstar007
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and why no adjustment of IOR in the material Glossy?
really need the rotation option texture! )
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matej
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Invert toggle just inverts the color (like; 1 - original), but that doesn't work on normalmaps. You must re-create the inverted map in your normalmap creation software and import it as such.
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Elvissuperstar007
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I know)) but you will understand that this is not correct all)) for all programs it work correctly, and in octane revolutionary solution )))))))))))))))))))) I lay under the table with laughter

Is it difficult to do would be to work as usual and customary for us
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matej
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Yes, that is one of those small additions that will need to be introduced sooner or later...
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