Do I have to use Backburner when I want to render multiple scenes in a row?
Could someone write down a quick overview what to take into account?
Can I set a specific sampling level when the render stops and then saves all render passes and then the next one starts?
Render with Backburner
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Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
Ok thanks.
Will try it with backburner.
Will try it with backburner.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
We use this all the time. Works quite satisfactory.Rico_uk wrote:how does backburner handle using Octane net rendering?
Best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14