Render with Backburner

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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RobSteady
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Do I have to use Backburner when I want to render multiple scenes in a row?
Could someone write down a quick overview what to take into account?
Can I set a specific sampling level when the render stops and then saves all render passes and then the next one starts?
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
dawe
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Backburner or set it up in batch render, If its all in the same max file
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RobSteady
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Ok thanks.
Will try it with backburner.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
Rico_uk
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how does backburner handle using Octane net rendering?
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Olitech
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Rico_uk wrote:how does backburner handle using Octane net rendering?
We use this all the time. Works quite satisfactory.

Best,
O
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