Save as Preset Not working

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

I just noticed the save as preset button in the Override panel. I tried it by clicking the root, then saving it with the button. Then go to a different scene and drag and drop it in. And it keeps giving me the error, failed to load image, then the file location.

I got it to work by right clicking on the override I created in modo then saving it as an assembly. But when I load that up, it duplicates nodes funny so I have to delete the duplicates.

Just a heads up.

Thanks

Cody

Also, how do you control the power of the bump on an "Octane Noise" texture?
Win 10, Threadripper Pro, Dual 3090s
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face_off
Octane Plugin Developer
Posts: 15714
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi Cody - the manual details the correct process for loading a preet - http://render.otoy.com/manuals/Modo/?page_id=839. I will add more info to the tooltip in Modo to make this clearer.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Ahhh.. Didn't see that. I will give it a go.

Thanks!
Win 10, Threadripper Pro, Dual 3090s
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

I got it working. But why is the save as preset options disabled somtimes? I feel like then I try everything and it won't ever let me reenable it again. Error message just says "Command Disabled"
Win 10, Threadripper Pro, Dual 3090s
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Hovered over the button instead of rage clicking. Viewport must be closed. Sorry about that.
Win 10, Threadripper Pro, Dual 3090s
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