3ds max design 2014 freezes when opening the octane viewport

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
DemiTree
Licensed Customer
Posts: 6
Joined: Sun Feb 09, 2014 3:23 am

I have a scene with nearly a million polygons modeled with Rhion + grasshopper.
The objects in the scene have been broken down to three different obj files in rhino and imported as obj. The first obj file I didn't import it as one geometry because I wanted to work on the textures but the others are one object (roof structure and the city model). and most of the objects are frozen.

when I try to open the octane viewport, it completely freezes, although when I check with EVGA precision x, my GPU are working hard.

So I thought this was due to the vram size of my GPUs (2G) but when I try to render with Octane 2.06, it works.

I would still like to work within 3ds max (hence I bought the plugin recently) so that I can import cameras from rhino, have multiple viewports arranged and keyframe stuff as well as populate the scene and so forth.

Is there a way to check why max freezes when I open the octane view port? is it possible that its because there are too many objects in the scene? It is a pre-texture scene with just the geometry.
Attachments
Screenshot 2014-10-19 13.34.03.png
Screenshot 2014-10-19 13.34.39.png
nagboy
Licensed Customer
Posts: 96
Joined: Thu Jan 03, 2013 5:32 am

This always happens to me when there is something funky with the license.
DemiTree
Licensed Customer
Posts: 6
Joined: Sun Feb 09, 2014 3:23 am

For last few days 3ds max design seem to freeze but now it seems to be working fine. I guess I will never know what the problem was.. but can't complain when problems solve themselves!
Post Reply

Return to “Autodesk 3Ds Max”