- liking the new noise textures, the whole new kernel seems to work pretty nice so far - finally making the transition and working on the latest 2.1.11. kernel
turbulence
perlin
chips
circular
these ones based on this gradient node - noise set as input node to diffuse
turbulence
perlin
chips
circular
testing new noise textures 2.1.11 kernel
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Last edited by acc24ex on Sat Oct 18, 2014 1:44 am, edited 1 time in total.
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Great comparison acc24ex, thanks!
Seeker
Seeker
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