Hey,
i get this wierd error when i try to plug a displacement into my skin shader.
This is how it looks without the displacement:
Basically i have 3 materials, two of them are mixed and the mix node is then mixed with the 3rd material. The displacement plugs into the latter mix node. The error seems to appear on 2 uv islands but not on the others.
Any tips how i could solve this?
THanks
Displacement shading error with mix material
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