Polygonhair material

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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ranlod
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Hi, how i can make a material for PolygonHair? i use v2.6.1
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juanjgon
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There is a bug in the polygonal hair materials function in the 2.6.1 build. It is always rendered white.
I can send to you a custom build with this problem fixed. Let me know your LW and Windows version.
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ranlod
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Thanks for this Info. I can wait for the next Release :)
scratch33
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What you can do is setting a map with camera projection.
Not the best way, but it works.
tmclemons
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juanjgon wrote:There is a bug in the polygonal hair materials function in the 2.6.1 build. It is always rendered white.
I can send to you a custom build with this problem fixed. Let me know your LW and Windows version.
Thank goodness i thought i was crazy or my computer was broken, how long do you think before another build release? If it will be more than a week do you think I could be sent the patch? Thanks!
Quadro K2000 2gb, quadro k600 1gb, quadro 600 1gb
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juanjgon
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tmclemons wrote:
juanjgon wrote:There is a bug in the polygonal hair materials function in the 2.6.1 build. It is always rendered white.
I can send to you a custom build with this problem fixed. Let me know your LW and Windows version.
Thank goodness i thought i was crazy or my computer was broken, how long do you think before another build release? If it will be more than a week do you think I could be sent the patch? Thanks!
This week I am on vacation, but I will try to post a custom build with this issue fixed tomorrow. Thanks for report it.

-Juanjo
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juanjgon
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Here you have a custom build of the plugin for LW 11.6 Windows x64 that has this problem fixed. Please test it. You only need to replace the plugin .p file with this new one.

http://render.otoy.com/customerdownload ... 2.0_11_6.p

-Juanjo
tmclemons
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Thanks!
Quadro K2000 2gb, quadro k600 1gb, quadro 600 1gb
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ranlod
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Cool, thanks!
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