max crash

Sub forum for bug reports
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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christophedefaye
Licensed Customer
Posts: 2
Joined: Fri Nov 29, 2013 6:38 am

hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

christophedefaye wrote:hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06
May I have you scene?
[email protected]
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