How to render REGION in 3ds MAX?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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kcpr-raffaEl
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Posts: 132
Joined: Thu Aug 14, 2014 12:10 pm
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Hi!

I've just started using my bought 2.x OCTANE on 3ds MAX.

And I've got a question how to render REGIONin production mode.
It is accesible via OtaneRender viewport but I need it to render in production via Backburner.
nagboy
Licensed Customer
Posts: 96
Joined: Thu Jan 03, 2013 5:32 am

It cant be done AFAIK. If you intend to use octane for production you should research thoroughly before committing. There are very basic productivity tools, like region render, that are missing that will cost you a boatload of agony rerendering entire frames. On my last job i sat like a render monkey rendering one and one frame in the region render in the octane viewport to patch render a tiny detail.
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suvakas
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Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

I also miss this feature.
Strange that Karba hasn't implemented it. Max SDK has all the tools for reading the standard region coordinates.

Suv
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nildoe
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Location: Maputo-Mozambique
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+1 on this...

Im actually having this issue right now...i can't region render, i was under the impression that it was implemented..but its not...weird that it supports octane viewport and not production render. :(

Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
DIO
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Joined: Thu Jul 18, 2013 8:40 am

+1.
I also was a bit dissappointed ...
corei7-4930k 6 x 4,0 Ghz, 32GB RAM, 2x 980 Ti

Win7 64bit, 3dsmax 2014 / 2015
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