-SOLVED- Inporting maya PFtrack camera into octane animation

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bendiger
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Posts: 15
Joined: Sun Oct 24, 2010 10:03 pm

hello all,
First time posting here, and hoping someone will jump on this and help me out.

I made the project with PFtrack and then I imported my model into the project. I can send the model just fine into octane manualy, and it works. But I need to render an animation.
This is what I got from octane when I tried to send it our for render from mayas export script for octane.

----------------------
There was an error parsing the command-line arguments:

Couldn't find match for argument Argument: Cinematogrphy/CG

And then all the file info with camera position and stuff.
----------------------
if anyone need to see all of that Ill post it.

Anyone please help me,

Thanks!!
~Ben
Last edited by bendiger on Thu Nov 11, 2010 5:38 am, edited 1 time in total.
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

hm? can u send me scene or camera from scene?
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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bendiger
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Posts: 15
Joined: Sun Oct 24, 2010 10:03 pm

bazuka wrote:hm? can u send me scene or camera from scene?
do you want the exported camera from maya or the obj file that it makes when I export?

~Ben
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

:) scene that ur trying to render ;)
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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bendiger
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Posts: 15
Joined: Sun Oct 24, 2010 10:03 pm

bazuka wrote::) scene that ur trying to render ;)
Here is the scene without the car in it.. it would have been 50mb and its still the same problem without the car anyways.

~Ben
Attachments
Maya to Octane Files.zip
Maya 2009 project
(25.28 KiB) Downloaded 316 times
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

got it, ill check ;) let u know....
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

this is what i got, didnt have any probl with render...

resolution is 1/2

let me know is this ok?

cheers
Attachments
pftrac.rar
(285.46 KiB) Downloaded 326 times
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
User avatar
bendiger
Licensed Customer
Posts: 15
Joined: Sun Oct 24, 2010 10:03 pm

I still get the same error...
I was thinking it was my maya2octane script but I made a new maya project and a quick animation and it worked fine.....

Here is the whole error I get in octane along with the obj file that opens up, but doesnt use the pftrack camera.

is there any other way to render an animation from maya?

~Ben
Attachments
Octane error and obj files.zip
(4.79 KiB) Downloaded 307 times
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

tell me 1 thing, did u try to render anything simple from maya 2 octane??

as i can see ur on osx and i know that some people here had some probl with the script (with location or something like that)

ill try to dig something out...

cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
User avatar
bendiger
Licensed Customer
Posts: 15
Joined: Sun Oct 24, 2010 10:03 pm

yes I made a simple animation with a ball, plane, camera and a few textures and it rendered using the script just fine.

Should I try reinstalling everything?

As for the script, when I loaded it onto a shelf through the script editor, it loaded just the script and none of the icons. Is that a sign that its not loaded properly?
If thats true, why can I render simple animations but not a PFtrack camera....

Here are a few screen shots of what my exporter look like when I go to render.

~Ben
Attachments
Screen shot 2010-10-29 at 3.15.42 PM.png
Screen shot 2010-10-29 at 3.15.31 PM.png
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
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