hello all,
First time posting here, and hoping someone will jump on this and help me out.
I made the project with PFtrack and then I imported my model into the project. I can send the model just fine into octane manualy, and it works. But I need to render an animation.
This is what I got from octane when I tried to send it our for render from mayas export script for octane.
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There was an error parsing the command-line arguments:
Couldn't find match for argument Argument: Cinematogrphy/CG
And then all the file info with camera position and stuff.
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if anyone need to see all of that Ill post it.
Anyone please help me,
Thanks!!
~Ben
-SOLVED- Inporting maya PFtrack camera into octane animation
Moderator: JimStar
do you want the exported camera from maya or the obj file that it makes when I export?bazuka wrote:hm? can u send me scene or camera from scene?
~Ben
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
Here is the scene without the car in it.. it would have been 50mb and its still the same problem without the car anyways.bazuka wrote:scene that ur trying to render
~Ben
- Attachments
-
- Maya to Octane Files.zip
- Maya 2009 project
- (25.28 KiB) Downloaded 316 times
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
this is what i got, didnt have any probl with render...
resolution is 1/2
let me know is this ok?
cheers
resolution is 1/2
let me know is this ok?
cheers
- Attachments
-
- pftrac.rar
- (285.46 KiB) Downloaded 326 times
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
I still get the same error...
I was thinking it was my maya2octane script but I made a new maya project and a quick animation and it worked fine.....
Here is the whole error I get in octane along with the obj file that opens up, but doesnt use the pftrack camera.
is there any other way to render an animation from maya?
~Ben
I was thinking it was my maya2octane script but I made a new maya project and a quick animation and it worked fine.....
Here is the whole error I get in octane along with the obj file that opens up, but doesnt use the pftrack camera.
is there any other way to render an animation from maya?
~Ben
- Attachments
-
- Octane error and obj files.zip
- (4.79 KiB) Downloaded 307 times
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
tell me 1 thing, did u try to render anything simple from maya 2 octane??
as i can see ur on osx and i know that some people here had some probl with the script (with location or something like that)
ill try to dig something out...
cheers
as i can see ur on osx and i know that some people here had some probl with the script (with location or something like that)
ill try to dig something out...
cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
yes I made a simple animation with a ball, plane, camera and a few textures and it rendered using the script just fine.
Should I try reinstalling everything?
As for the script, when I loaded it onto a shelf through the script editor, it loaded just the script and none of the icons. Is that a sign that its not loaded properly?
If thats true, why can I render simple animations but not a PFtrack camera....
Here are a few screen shots of what my exporter look like when I go to render.
~Ben
Should I try reinstalling everything?
As for the script, when I loaded it onto a shelf through the script editor, it loaded just the script and none of the icons. Is that a sign that its not loaded properly?
If thats true, why can I render simple animations but not a PFtrack camera....
Here are a few screen shots of what my exporter look like when I go to render.
~Ben
Mac Pro 2.8ghz 8-core 10gb Ram OS X 10.6.8
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5
Nvidia 8800GT (Display) and GTX285 (Octane)
Maya 2011 Cinema 4D 11.5