Textures won't render

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

Moderator: BK

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Post Reply
booktagon
Licensed Customer
Posts: 8
Joined: Tue Aug 05, 2014 2:11 pm

After some initial success with the Octane DAZ3d plugin, I have been having problems with it rendering textures. Attached are two example files.

Below is how a scene appears in DAZ3D
Inside DAZ.jpg
Below is how it appears in the Octane Viewfinder (and also how it saves)
Wont Render.jpg
The scene includes a skydome. I deleted the Uber environment in case there were conflicts.

Auto material updates: on
Kernel Type: Direct Lighting
Alpha channel settings: on
Environment: HDR
Textures: I turned tried Auto Type as well as image

This is probably (I hope) a simple fix. Thanks for any assistance.
Elele
Licensed Customer
Posts: 162
Joined: Sat Nov 16, 2013 4:27 pm

Did you turn on "clay" render in the render window?
booktagon
Licensed Customer
Posts: 8
Joined: Tue Aug 05, 2014 2:11 pm

I double checked, and the clay option is off. Oddly, for this model, instead of showing the underlying model, it does nothing to change the view.
User avatar
linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

edited and removed by user
Last edited by linvanchene on Fri Sep 05, 2014 3:52 am, edited 1 time in total.
Spectralis
Licensed Customer
Posts: 561
Joined: Thu Jun 06, 2013 10:21 pm

It looks like a lighting problem. Does it render ok if you switch off the skydome and use daylight environment? Skydomes are tricky to use in OR.
ASUS Maximus VI Extreme, i7 3770k, 32GB RAM, 4 x GTX760 4GB, Win 8.1 x64.
booktagon
Licensed Customer
Posts: 8
Joined: Tue Aug 05, 2014 2:11 pm

I had hoped it was the VRAM, but it's not. Currently, my plugin has crashed. It would not load any models at all--complicated or otherwise. A fresh install fixed the problem, but it will not render any[/i] textures--even for models that it previously rendered fine.
VRAM.jpg
No Textures.jpg
booktagon
Licensed Customer
Posts: 8
Joined: Tue Aug 05, 2014 2:11 pm

Hi Spectralis,

I got my hopes up on seeing your comment but deleting the skydome and setting the Kernel type to Direct Lighting and setting environment to Default Lighting didn't work. Unfortunately, I'm now again experiencing the endless loading loop--with only these three trees (minus the sci-fi console). A few hours ago, I uninstalled and re-installed both the Octane program and the DAZ plugin, and the loading loop went away (even on large sets), but it has returned even with this tiny set that uses only a small portion of the VRAM.
User avatar
linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

edited and removed by user
Last edited by linvanchene on Fri Sep 05, 2014 3:52 am, edited 1 time in total.
booktagon
Licensed Customer
Posts: 8
Joined: Tue Aug 05, 2014 2:11 pm

The create-as-new material > auto material worked! Thanks! Not sure how I turned that off or whatever, but I'm glad it's back!!
Post Reply

Return to “DAZ Studio”