I have an alembic animation with several cameras capturing the same shot. There is a script for animated sequence, and one for several RenderTargets, which is nice, and yet I can't simply combine those.
In a nutshell, I'd love to:
- Load a frame, render it with camera1,
- change to a different rendertarget for a ZDepth pass,
- render the same frame with camera2,
- continue selecting cameras until they run out,
- switch to frame 2...
- Loop until endframe is reached
I will appreciate any help from you guys, since the time is short. Also it would be beneficial for people willing to have a multipass function, which is not yet implemented.