Architectural video: The market is the square.

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Hi,
I'd like to share the work of my thesis project. C&C welcome.
"The market is the square - A square can become a market, a street can become a market."
Project is located in Piacenza, Italy.

Modeling: MoI3D.
Rendering: Octane Render 1.5 for 3DSMax. Having limited time and resources, it was hard to deal with the grain.
Everything was rendered in Diffuse mode, 1 or 2 bounces depending on the scene, 1500-2000 samples.
Music choice: sorry in advance for the Italian music. To highlight the characteristics of our archetypes, an Italian song was used. It speaks about love, but in my case it is talking to the architecture of this place.
The Chinese lantern? I went taking picture at the project area, when I saw two strangers flying a lantern. It symbolizes everyone who would desire to live a place that has always been corrupted.


Image

Thank you Octane Team,
Massimo.
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

Really really REALLY like it man!

Love the camera work, the lighting, the mood. I can sense you have some cinematographic skills and you use them veeery well!

Congrats man! Great job!
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Thank you very much. Yes, I tried a cinematic approach, of course it has a lot of flaws, yet it was a good experience.
M.
enigmasi
Licensed Customer
Posts: 146
Joined: Tue Apr 12, 2011 7:50 pm
Location: Warsaw
Contact:

I like the style
User avatar
rappet
Licensed Customer
Posts: 1962
Joined: Fri Apr 06, 2012 3:57 pm
Location: The Netherlands
Contact:

Love it, love it, love it ;)

4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Thank you!
M.
User avatar
bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

very good Massimo, bravissimo ;)
i love the photography and the use of the b&w solves also the remaining noise, well done ;)
only one thing, the lantern's material should have some transmission or sss in order to be lighted from the lights.
p.s. Puccini is the perfect choice ;)
ciao beppe
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

A job well done! This is very impressive and I agree that the use of B&W solved some of the grain problems. It also give the piece an old world mastery feel and choice of music definitely adds to production.
While I agree that the lanterns could have a bit more translucency they are very well done and get the message across.
Thanks for sharing.
Win 11 64GB | NVIDIA RTX3060 12GB
zetter
Licensed Customer
Posts: 3
Joined: Sun Jun 19, 2011 11:18 am
Location: MILAN
Contact:

:o :o
Very very nice! complimenti!
It 's the kind of directing that I love.
Dolly, dolly everywhere :lol:
Ciao Andrea
Win 7 64 |N°4 Geforce GTX780 | i7 3770k 3.50ghz | 32GB

Win 7 64 | Geforce GTX590 / Geforce 210 | i7 3770 | 12GB
wastzzz
Licensed Customer
Posts: 149
Joined: Mon Oct 15, 2012 7:04 pm

Thank you everyone, I'm glad that you enjoyed my work. About the lanterns, yes I know, I also flied a lot of them in the real world to understand the movement, however the material I used is wrong. I made some tests with SSS but I couldn't get the right effect, and was generating some hotpixels I couldn't remove easily.
Thank you,
Max.
Post Reply

Return to “M is for Metaverse Gallery”