No responding

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Does anyones else encounter this problem?

I can leave a render overnight in order to get up to sufficient number of samples. In the morning, I pause the render in order to have a look at the final result. Here is where the lottery starts. I would say that 25% of the time, when I zoom into the image, Octane goes into a "not responding" state. It simply stays in this state until I shut it down. So my all night render has been wasted :evil:

If anyone has a solution, even better.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
erik
Licensed Customer
Posts: 39
Joined: Sun Nov 22, 2009 10:32 pm
Location: New Zealand

Sorry to sound simplistic but the obvious solution for now until the next build is to not zoom until you have the render sitting in Photoshop or something happily. I haven't experienced that particular problem by the way but then I probably haven't done exactly what you do (could also have to do with hardware/driver combination etc).
Win8.1 | Quadro + Titan | Xeons & Corei7 | 12 GB etc
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Well, that is the obvious answer but then I don't know how much of the new funky hot pixel removal tool to use. I suppose I could start rendering at 100% but then I would need to know where the highest areas of hot pixels would be.

I guess what I will have to do is save the image as is and then zoom in. At least if it crashes then everything won't be lost. I will just end up with an image with hot pixels.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
hmk
Licensed Customer
Posts: 188
Joined: Wed May 12, 2010 10:32 pm
Contact:

In the "Mesh Preview Kernel" change rayepsilon to 0.0020 or more.
http://www.OctanePowerTools.com
Octane Render Power Tools, Animation Tools for Octane Render
facebook | YouTube
Intel Core i7 920 @ 2.67GHz - RAM 12.0 GB
Asus P6T7 WS SuperComputer GTX 480
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it could also be a heat issue.
once octane runs and it stays stable it should stay stable for overnight renders.
have you tried slightly underclocking your GPU ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Post Reply

Return to “General Discussion”