Hey,
in this video i tested the vertex motion blur and i am very happy with it. Great Job @aoktar. Rendertime was about 1min/frame on 1x GTX 780.
greets from cologne
mario
Vertex Motion Blur test
Moderators: ChrisHekman, aoktar
Hey,
that looks pretty good. Did u activate it with the Octane Tag and in the render settings "send all scene data"?
I tried it some days ago and became only camera motion blur. But gave up early cause of time
Nice Rig also btw
that looks pretty good. Did u activate it with the Octane Tag and in the render settings "send all scene data"?
I tried it some days ago and became only camera motion blur. But gave up early cause of time

Nice Rig also btw

i7 - 3820 @4,4Ghz | 2x GTX770 4Gb + 1x GTX 780TI 3Gb | Win10 64 Bit | 16Gb Ram
nice test, thanks to Octane team also.
Please read motion blur section in manual. "Send all scene data" is not proper to get object motion blur. Because it collects meshes to single meshes, without exporting indivual meshes. Object motion blur needs transform nodes for motion blur. Only option is "Faster Updates" for that
Please read motion blur section in manual. "Send all scene data" is not proper to get object motion blur. Because it collects meshes to single meshes, without exporting indivual meshes. Object motion blur needs transform nodes for motion blur. Only option is "Faster Updates" for that
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw