Vertex Motion Blur test

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Shordy
Licensed Customer
Posts: 16
Joined: Thu Jun 10, 2010 2:05 pm
Location: Germany Cologne
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Hey,

in this video i tested the vertex motion blur and i am very happy with it. Great Job @aoktar. Rendertime was about 1min/frame on 1x GTX 780.



greets from cologne
mario
Murd0ck
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Posts: 30
Joined: Fri May 07, 2010 4:37 pm
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Hey,

that looks pretty good. Did u activate it with the Octane Tag and in the render settings "send all scene data"?
I tried it some days ago and became only camera motion blur. But gave up early cause of time :roll:

Nice Rig also btw :)
i7 - 3820 @4,4Ghz | 2x GTX770 4Gb + 1x GTX 780TI 3Gb | Win10 64 Bit | 16Gb Ram
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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nice test, thanks to Octane team also.
Please read motion blur section in manual. "Send all scene data" is not proper to get object motion blur. Because it collects meshes to single meshes, without exporting indivual meshes. Object motion blur needs transform nodes for motion blur. Only option is "Faster Updates" for that
Octane For Cinema 4D developer / 3d generalist

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