Hi All
Educational User. I have Octane running on both Mac Os X (Maverick) and Windows 7. Using a file exported via Softimage 2015 Alembic I bring that into both by Geometry > Scene.
In the Windows version the UV maps come in perfectly. On the Mac version it comes in as one solid color (if you look using the kernel)
Anyone else come up against this ?
Mac Pro Retina 16GB Ram, Nvidia 640M Octane 2.03
UV issue on Mac 2.03 version
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Hi,
Are you happy to send us an example scene that does this? (The smaller the better...)
[email protected]
Thanks!
Chris.
Are you happy to send us an example scene that does this? (The smaller the better...)
[email protected]
Thanks!
Chris.
- Witwatersrand
- Posts: 12
- Joined: Mon Jan 06, 2014 4:13 am
Hi Chris
5MB zip sent to the support email address with the subject
Killa with UVs not working on Mac
Kind regards
Angus
5MB zip sent to the support email address with the subject
Killa with UVs not working on Mac
Kind regards
Angus
Octane 2.03 : Mac Book Pro Retina, 16 Gig Ram, Nvidia 640m gfx, Octane 2.03. Dell T5500, 32 Gig Ram, Nvidia Quadro 4000
- Witwatersrand
- Posts: 12
- Joined: Mon Jan 06, 2014 4:13 am
Hi Chris
As per my email. I took everything back via the original import process and the UV's are now visible in both Mac and PC version, Obviously something I did along the way the first time caused the issue.

As per my email. I took everything back via the original import process and the UV's are now visible in both Mac and PC version, Obviously something I did along the way the first time caused the issue.

Octane 2.03 : Mac Book Pro Retina, 16 Gig Ram, Nvidia 640m gfx, Octane 2.03. Dell T5500, 32 Gig Ram, Nvidia Quadro 4000
Awesome, glad it's working now!Witwatersrand wrote:Hi Chris
As per my email. I took everything back via the original import process and the UV's are now visible in both Mac and PC version, Obviously something I did along the way the first time caused the issue.
Thanks
Chris.