HDRI Mapping Options in 3DS Max

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KarlB
Posts: 1
Joined: Tue Jul 15, 2014 9:28 am

Hi,

Testing the demo in 3DS max and can not find a way too change the environment mapping options such as angular to spherical etc.
The problem was discovered when trying to use with HDR Light Studio and the environment in Octane Live View was reversed to the environment in HDRLS Live view.
Assumed the default environment texture mapping in Octane was not spherical but could not find a way to convert.

Cheers,

Karl
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