
Notice the hole where the hair is thickest, over her left ear. Compare it with the DAZ render:

What's going on? Is Octane just giving up after a few layers and just discards the rest of the info for the model? I can't seen to find any "transparacy depth" or similar slider

It's an autogenerated material, but the transparacy mask is correctly applied (compared to the DAZ material).
OR is this a case of Octane doing things correctly, and the DAZ render relying on an artifact of the engine?
How's everybody else doing hair?