Cubik House

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
MarcJames
Licensed Customer
Posts: 18
Joined: Tue Feb 18, 2014 12:07 pm

Hi all,

Please see below my first Octane exterior render. This was a practice and although I'm not entirely happy with the final result I'm calling this finished. It is a standard cubic-style house to flex my Octane muscles with - I learned a lot from making these images but I would REALLY like constructive criticism & technical tips on how you would improve them. The desired end result would be a photo-realistic image, and these are way off, in my opinion.

Rendered with Pathtracing.

Any questions, feel free to ask.

Best wishes

Marc
E4_1.jpg
I_4_final_big.jpg
3form
Licensed Customer
Posts: 124
Joined: Sun Mar 06, 2011 3:51 am
Location: New Zealand
Contact:

Looking good! Whats the light source?

Cheers
GTX670 4GB, GTX460 2GB, Q8400 2.27Ghz, 6GB RAM
Post Reply

Return to “M is for Metaverse Gallery”